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} .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem.site-gw2db h4 { background-image:url(../Img/featured-gw2db.png); } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem a { display:block; cursor:pointer; } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem a:hover h4 { background-position:0 -102px; } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem dl { margin:0; background:#262626; -webkit-border-bottom-right-radius:8px; -moz-border-bottom-right-radius:8px; -ms-border-bottom-right-radius:8px; -o-border-bottom-right-radius:8px; border-bottom-right-radius:8px; -webkit-border-bottom-left-radius:8px; -moz-border-bottom-left-radius:8px; -ms-border-bottom-left-radius:8px; -o-border-bottom-left-radius:8px; border-bottom-left-radius:8px; width:126px; padding:5px 10px; } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem dl dt { font-weight:bold; color:#fff; } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem dl dd { margin:0; font-size:11px; white-space:normal; line-height:13px; color:#ddd; } .t-footer .t-footer-curseNetwork .t-footer-browse { position:relative; padding-left:170px; } .t-footer .t-footer-curseNetwork .t-footer-browse:before,.t-footer .t-footer-curseNetwork .t-footer-browse:after { content:""; display:table; } .t-footer .t-footer-curseNetwork .t-footer-browse:after { clear:both; } .ie8 .t-footer .t-footer-curseNetwork .t-footer-browse { zoom:1; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>a { position:absolute; left:0; width:150px; font-weight:bold; color:#4b4b4b; text-shadow:0 1px 0 #000; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>a.j-selected,.t-footer .t-footer-curseNetwork .t-footer-browse>li>a:hover { background:#2c2c2c; color:#ff5f14; } .t-footer .t-footer-curseNetwork .t-footer-browse>li.t-footer-coreLinks>a { top:0; } .t-footer .t-footer-curseNetwork .t-footer-browse>li.t-footer-communityLinks>a { top:20px; } .t-footer .t-footer-curseNetwork .t-footer-browse>li.t-footer-databaseLinks>a { top:40px; } .t-footer .t-footer-curseNetwork .t-footer-browse>li.t-footer-wikiLinks>a { top:60px; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul { display:none; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul:before,.t-footer .t-footer-curseNetwork .t-footer-browse>li>ul:after { content:""; display:table; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul:after { clear:both; } .ie8 .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul { zoom:1; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul>li { float:left; width:143px; margin:0 20px 2px 0; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul>li a { display:block; background:#2c2c2c; padding:0 3px; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul>li a:hover { background:#383838; color:#ff5f14; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul.j-list-selected { display:block; } .t-footer .t-footer-curseLinks { background:#191919; clear:both; } .t-footer .t-footer-curseLinks>ul { width:1000px; margin:0 auto; text-align:center; padding:30px 0; } .t-footer .t-footer-curseLinks>ul:before,.t-footer .t-footer-curseLinks>ul:after { content:""; display:table; } .t-footer .t-footer-curseLinks>ul:after { clear:both; } .ie8 .t-footer .t-footer-curseLinks>ul { zoom:1; } .t-footer .t-footer-curseLinks>ul>li { display:0; -moz-box-orient:vertical; display:inline-block; vertical-align:middle; margin:0 8px; font-size:11px; text-transform:uppercase; } .t-footer .t-footer-curseLinks>ul>li a { color:#666; } .t-footer .t-footer-curseLinks>ul>li a:hover { color:#ff5f14; } .t-footer .t-footer-createdBy { background:#101010; clear:both; text-align:center; color:#4d4d4d; padding:20px 0 40px; text-transform:uppercase; } .t-footer .t-footer-createdBy>* { display:0; -moz-box-orient:vertical; display:inline-block; vertical-align:middle; } .t-footer .t-footer-createdBy .curse-logo { background-image:url(../Img/icon-curse-logo-footer.png); width:35px; height:50px; margin:0 1em; } .t-footer .t-footer-createdBy .happy-pants { display:block; clear:both; margin-bottom:0; padding:20px 0 0; } .t-footer .return-to-top { background:url(../Img/icon-back_to_top.png) no-repeat right center; padding-right:24px; position:absolute; top:-30px; width:1000px; margin:0 auto; text-align:right; display:block; font-size:11px; font-weight:bold; height:30px; line-height:30px; } .t-footer .return-to-top a:hover { color:#ff5f14; } /* --------------------------------------------------------------------------- Footer ad hack, remove after code push -JB (4/18/13) - Specificity issues due to old code --------------------------------------------------------------------------- */ /* Temp Wrapper */ .show-ads { position: relative; } /* Header */ .show-ads .t-footer .t-footer-curseNetwork { border-top: none; } .show-ads .t-footer-curseNetwork > header:first-child { border-top: 1px solid #333; width: 50%; } .show-ads .t-footer-curseNetwork > header:first-child .t-footer-jumpLink { margin-right: 10px; position: relative; } .show-ads .t-footer-curseNetwork > header:first-child .t-footer-jumpLink:after { background: #151515; content: ""; height: 100%; position: absolute; left: 100%; width: 10px; } /* Featured Items */ .show-ads .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem { float: none; margin-left: 0; overflow: hidden; width: 50%; } .show-ads .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem h4 { float: left; position: relative; z-index: 2; } .show-ads .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem dl { border-radius: 0 8px 8px 0; height: 91px; overflow: hidden; padding-left: 28px; position: relative; top: 11px; left: -10px; width: auto; } /* Remove 3rd & 4th featured sites */ .show-ads .t-footer .t-footer-featureItem:nth-child(3), .show-ads .t-footer .t-footer-featureItem:nth-child(4) { position: absolute; left: -99999px; } /* Med Rect */ .show-ads .footer-ad-medRect { margin-right: -490px; position: absolute; top: 45px; right: 50%; } Stop picking on those who refuse to skip cutscenes - Page 9 - Guild Wars Forums - GW Guru
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Old Mar 31, 2006, 01:16 PM // 13:16   #161
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so what if people dont like watching it. I DO!
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Old Mar 31, 2006, 01:52 PM // 13:52   #162
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Quote:
Originally Posted by Rilder
In what mission, at the cutscene are there monsters attacking you?!?!

NONE!!!


oh ya your one of those people who get ran everywere, well I don't believe in running, thats a plague like the bird flu.... and I for one will never get ran, especialy on a mission..
There are too many to even list. Not just mobs attacking, but players under a degen hex that die during cut scenes, and the loss of minions during that time.

I agree that it should be decided before the mission is started: watch or skip.
I also agree that Anet should do something about the loss of life during the cutscenes (some sort of time freeze).

Finally, I think the majority of the discussion is about cut scenes during missions. Not about running or being run.
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Old Mar 31, 2006, 02:31 PM // 14:31   #163
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I play MM alot and its annyoing that they die in movie mode. Also another thing that I hate is when someone is being attacked in the movie you come out and your dead. I think that GW should make it so minions, and players dont loose life durring the movie. If somone doesnt skip I normaly take advantage go get coffee or change cds. =)
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Old Mar 31, 2006, 03:23 PM // 15:23   #164
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Skip the scene. If you want to see it for the story take the henches and hit the cut scenes.
Say, are you freaking retarded? you are saying I should first do the mission with real players to enjoy the fun of this being a MULTIPLAYER game, and then spent ANOTHER 1-2 hours doing the exact same thing with henchmen, just because you can't sacrifice ONE extra minute of your day (Yet you are asking me to give up an extra 1 hour). Trust me good Sir, your time is not that important.

+ The only time the MM argument is even valid is in Thunderhead Keep maybe, in other places minions aren't that important that its worth for a newcomer to give up part of the story line. Same goes for Bonding and the like.

Quote:
Oh really? So if 7 out of 8 people want to skip the cutscene it's the 7 that are selfish?
Damn right they are.

Last edited by x3x3non; Mar 31, 2006 at 03:26 PM // 15:26..
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Old Mar 31, 2006, 03:38 PM // 15:38   #165
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Quote:
Originally Posted by Rilder
In what mission, at the cutscene are there monsters attacking you?!?!

NONE!!!
Sanctum Cay mission. I remember it well. Team got to the Vizier after clearing the area, well we thought we did. During the cutscene, a hill giant thing turned up. It was amusing watching the Vizier telling us what to do while getting beaten up. Everyone was laughing too much to skip and kill the beast. Vizier dropped dead as the cutscene ended and ummm...no one to raise the ship so had to redo it.

I only skip the cutscene if I'm the last person not to have done so and have seen it before. If it's my first time watching it, then I will watch it.
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Old Mar 31, 2006, 03:45 PM // 15:45   #166
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I agree that if you are playing through the game the first time don't bow to pressure and skip the scenes. Besides... no one knows who didn't skip the scenes.
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Old Mar 31, 2006, 03:58 PM // 15:58   #167
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I agree as well, its nice to sit through the end scene of thunderhead keep mission after a tough fight to calm the nerves from the battle even though we seen it for the 30th time. I usually dont skip the cutscene as long there is one other person who hasnt skipped it hence not giving him/her any pressure to do so in a PuG. Except for some missions like infusion runs where not skipping might result in some sort of death bug (not sure if they fixed it since our grp always skip it lol ). Could just be me since i like looking at my character and hearing him speak abit too much...maybe just a litttle......nevermind.

seran
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Old Mar 31, 2006, 03:58 PM // 15:58   #168
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Quote:
Originally Posted by x3x3non
Say, are you freaking retarded? you are saying I should first do the mission with real players to enjoy the fun of this being a MULTIPLAYER game, and then spent ANOTHER 1-2 hours doing the exact same thing with henchmen, just because you can't sacrifice ONE extra minute of your day (Yet you are asking me to give up an extra 1 hour). Trust me good Sir, your time is not that important.

+ The only time the MM argument is even valid is in Thunderhead Keep maybe, in other places minions aren't that important that its worth for a newcomer to give up part of the story line. Same goes for Bonding and the like.
First: not many will take your argument seriously if you start out calling people retarded.

Second: THK is probably the one place where cut scene doesn't matter to MM, as keeping a viable minion army up after the cut scene is extemely difficult do to time lag between mobs and lack of usable corpses. It is missions like Sanctum Cay and Thirsty River (among others) that the lack of minions after the cut scene can make a big difference in the outcome.

Granted, you can do the missions without the minion army. But why even bother having a MM on the team if you aren't going to utilize the full abilities of the build?

Last edited by quickmonty; Mar 31, 2006 at 04:05 PM // 16:05..
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Old Mar 31, 2006, 04:46 PM // 16:46   #169
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Originally Posted by Loviatar
what is funny aero is that if you hadnt had the chance to see them and some jerks ordered you to skip you would probably be saying you had a right to enjoy the game you paid for
And that's where you'd be wrong. If I'm the one holding up the party, I will (and have) skipped, even if I haven't seen the cutscene before. I think it's rude to make the majority of the party sit there twiddling thier thumbs while I watch a cutscene.
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Old Mar 31, 2006, 05:00 PM // 17:00   #170
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Riverside Providance is a good place to die during the cutscene, I have.
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Old Mar 31, 2006, 05:22 PM // 17:22   #171
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As a full-time Necro and MM, I would like to say that the best solution for me would be to have the characters and minions 'frozen' for the duration of the cutscene. Not only does this give the beginners time to see the storyline unfold, but it gives ME time to grab a drink or dart to the bathroom.

You see, as a MM, I never get a break during missions, usually I don't even have time to chat with the team, other than quick answers and body language.

If minions didn't degen during cutscenes, I could let it play and catch my breath.
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Old Mar 31, 2006, 05:31 PM // 17:31   #172
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Quote:
First: not many will take your argument seriously if you start out calling people retarded.

Second: THK is probably the one place where cut scene doesn't matter to MM, as keeping a viable minion army up after the cut scene is extemely difficult do to time lag between mobs and lack of usable corpses. It is missions like Sanctum Cay and Thirsty River (among others) that the lack of minions after the cut scene can make a big difference in the outcome.

Granted, you can do the missions without the minion army. But why even bother having a MM on the team if you aren't going to utilize the full abilities of the build?
In thirsty river and Sanctum Kay, you don't even have Veratas Sacrafice, so don't start talking about the "minion masters full abilities" (At level 15... niiiiice). Its not like those missions are hard anyways, those are the fun Kryta ones you can do with any group. Plus all of Kryta has PLENTY of corpses to revitalize a MM. I rather have a not totally PWN MM, and be able to watch the videos instead. Its a pretty good tradeoff.
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Old Mar 31, 2006, 05:31 PM // 17:31   #173
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Quote:
Originally Posted by AeroLion
And that's where you'd be wrong. If I'm the one holding up the party, I will (and have) skipped, even if I haven't seen the cutscene before. I think it's rude to make the majority of the party sit there twiddling thier thumbs while I watch a cutscene.
you would be the one to know on that point and i will take your word on it and give you that point.

not the others though
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Old Mar 31, 2006, 05:35 PM // 17:35   #174
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Thirsty River is NOT in Kryta. And as I stated, ANY mission can be done without MM. You can get Verata's Sacrifice in the Villany of Galrath mission, but by just having Blood of the Master maintaning minions is even MORE difficult.

I don't want to deprive you of the privilege of seeing the cut scenes, but I was making a point of times (when you want that MM on your team) that it is better for the entire team to skip.

And I didn't like the fact that you called someone "retarded"!

Last edited by quickmonty; Mar 31, 2006 at 05:55 PM // 17:55..
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Old Mar 31, 2006, 05:52 PM // 17:52   #175
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Quote:
Originally Posted by Caged Fury
I only skip the cutscene if I'm the last person not to have done so and have seen it before. If it's my first time watching it, then I will watch it.
That's how I do it, too. If I've seen it and everyone else has indicated they want to skip, I skip. If I haven't seen it, everyone will just have to wait. I don't think that's rude. It's a multiplayer game--a little courtesy to someone who's never seen it isn't a huge sacrifice. Relax for a minute or two, pee, or get a drink or a snack.
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Old Mar 31, 2006, 07:32 PM // 19:32   #176
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I can't believe this debate is still going on. How hard is it to comprehend the democratic process. Did all you people still arguing that majority doesn't matter just completely miss your government and economic classes? What were you doing? Smoking pot in the bathroom? I mean Jesus it's not that difficult a concept to grasp. By all you folks rationale one dissenting vote in any democratic system should hold sway over the majority and that's not only unfair but just flat out stupid. I tried not to be insulting and I tried to be nice about this but I'm utterly exasperated with every single person on here who has said that a majority vote shouldn't matter just because someone is new. I'm sorry maybe I missed the day in government and economics when the teacher was explaining how the democratic system works. Maybe I was out the day she said." The majority wins but only if no one is new. Then the new person's vote counts for more than the majority vote." I can hardly believe this is even open for debate anymore. Maybe we should start giving our junior senators in congress like ten votes? How about that? Would that be fair? I'm sorry I don't care if the guy is new or if he's played through a hundred times if the party, you know the people helping them through the mission, wants to skip then the dissenter should skip. It's not just the one persons mission nor is it the one person's time. It's everyone's mission and everyone's time and therefore everyone should vote on how to do it. That's the whole purpose of displaying the number of people who want to skip. If, as you say, the game developers had implied their "right" to watch the cutscenes then there would be no point in having that display now would there? Hell there wouldn't even be an option to skip.

I think it is juvenile to hold up an entire group against the majority vote. It is no different from the three year old who digs in his heels and refuses to move from the toy aisle even after the rest of the family has voiced their desire to go eat. It's a tantrum plain and simple and it is selfish. Selfishness is defined as being concerned chiefly or only with oneself. How dare you people say that seven out of eight people wanting to skip are being selfish. It's the one who doesn't that is being selfish. They are concerned chiefly or only with their desire to see the cutscene. There are some seriously skewed points of view here and I can only hope that you people are applying them only to this game because I shudder to think of the people that have to deal with you in your daily life if you think that one person should always get their way.

Last edited by Str0b0; Mar 31, 2006 at 07:42 PM // 19:42..
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Old Mar 31, 2006, 07:45 PM // 19:45   #177
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Quote:
Originally Posted by Str0b0
There are some seriously skewed points of view here and I can only hope that you people are applying them only to this game because I shudder to think of the people that have to deal with you in your daily life if you think that one person should always get their way.
funny how i was feeling sympathy for your co workers.

this is a game and not a democracy.

note the simple facts and learn grasshopper

1. the people cannot be identified as skip/no skip which is to protect the watchers from people like you.

2. there is not a coded majority overide which is again to protect people who want to watch from people like you.

Anet/NCsoft made 2 decisions to let someone who wants to watch overide a bunch of .....who simply want to rush some mission.
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Old Mar 31, 2006, 07:50 PM // 19:50   #178
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No ANet believed in the better nature of people and an ingrained sense of fair play. Unfortunately they took the optimistic high road in this case. As for my co workers well since I'm the boss what I say does matter but that's neither here nor there. You haven't provided one good reason why the majority vote shouldn't matter in this game. Democracy is a simple concept that anyone can embrace and it's been around for years because it works. Hey I'm sure you know better than hundreds of years of civilization though. All you can say for yourself is." This isn't real life." I see so I should be as rude and caustic and flat out evil as I can. I mean this isn't real life so none of the behavioral mores that we hold by should apply here right? I should be able to steal from you in game, scam you, rip you off and nothing should be done because like you said this is a game, real life rules and values don't apply. Weak argument.
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Old Mar 31, 2006, 07:50 PM // 19:50   #179
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GW is not a democracy.

I guess it's more like a congresional vote, and that one out of eight is the person who decides to filibuster (sp?).

And we will not reach a concensual agreement here, as it is more of an opinon with the game mechanics deciding the final outcome. The only way to resolve the problem is to come to agreement before starting the mission, and hope that all who have agreed to skip the cut scene do so.
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Old Mar 31, 2006, 07:57 PM // 19:57   #180
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Quote:
Originally Posted by quickmonty
GW is not a democracy.

I guess it's more like a congresional vote, and that one out of eight is the person who decides to filibuster (sp?).

You spelled it correctly although it takes a 2/3 majority to end a filibuster.
I'm not saying the game is a democracy but democratic principles should still apply to cooperative groups. It's the only fair way to decide anything. If you were out with a group of friends and all of you wanted to see a certain movie that you had been looking forward to but one person wanted to go and see some godawful piece of crap would you all go and suffer through the crap all because of one person? It could be argued that a group of friends is not a democracy either however I bet if you are honest you'd own up to the fact that you would all go see the movie that the majority wants to see.
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